![Scalerman](/cache/data/image/game/scalerman-m150x150.webp)
Scalerman
Scalerman
Advertisement
Scalerman is a racing game with interesting physical transformations of the main character. Do you need to speed up to reach the finish line? Need to avoid deadly obstacles to not lose? Not at all; what you need to do is adjust the state of the main entity to suit each type of terrain on the track. There are three modes that you need to pay attention to:
- Bulge: This state is used to destroy walls blocking the way. When the character is in this mode, the running speed will be slower.
- Normal: Return to normal mode for quick movements when the road is clear of any obstacles.
- Miniature: Suitable for moving through high barriers. You won't be able to jump over them, shrink the main object to go through them easily.
How to play
Corresponding to the character's three states, Scalerman also has three corresponding control commands:
- Bulge: Move the mouse in a bottom-up direction.
- Normal: Move the mouse down moderately.
- Miniature: Move the mouse from top to bottom until you see the tiny entity.
Note that different shapes will have different speeds. Maintaining one status for too long is also a disadvantage for gamers. Obstacles will slow down the entity's speed until you can react to come up with a suitable shape to overcome. Sharp reflexes are the key to glorious victories.
You might also like
![Horseback Survival](/cache/data/image/horseback-survival-1-m150x150.webp)
Horseback Survival
![Slow Roads](/cache/data/image/game/slow-roads-m150x150.webp)
Slow Roads
![Subway Surfs](/cache/data/image/game/Subway-Surfs-1-m150x150.webp)
Subway Surfs
![Parkour Block 6](/cache/data/image/parkour-block-6-1-m150x150.webp)
Parkour Block 6
![Ragdoll Hit](/cache/data/image/game/ragdoll-hit-m150x150.webp)
Ragdoll Hit
![Night City Racing](/cache/data/image/night-city-racing-1-m150x150.webp)
Night City Racing
![Deepest Sword](/cache/data/image/game/deepest-sword-m150x150.webp)
Deepest Sword
![Block Team Deathmatch](/cache/data/image/block-team-deathmatch-1-m150x150.webp)
Block Team Deathmatch
![Stickman Merge](/cache/data/image/game/stickman-merge-m150x150.webp)
Stickman Merge
![Mario Kart 64](/cache/data/image/game/mario-kart-64-m150x150.webp)
Mario Kart 64
![Doodle God](/cache/data/image/doodle-god-ultimate-edition-1-m150x150.webp)
Doodle God
![Snowball Rush 3D](/cache/data/image/snowball-rush-3d-2-m150x150.webp)
Snowball Rush 3D
![Snail Bob](/cache/data/image/game/snail-bob-m150x150.webp)
Snail Bob
![Planet Clicker](/cache/data/image/game/planet-clicker-m150x150.webp)
Planet Clicker
![DuckPark io](/cache/data/image/duckpark-io-1-m150x150.webp)
DuckPark io
![Dino Run: Enter Planet D](/cache/data/image/game/dino-run-enter-planet-d (3)-m150x150.webp)
Dino Run: Enter Planet D
![Escaping the Prison](/cache/data/image/game/escaping-the-prison-m150x150.webp)
Escaping the Prison
![Granny Horror Escape](/cache/data/image/granny-horror-escape-1-m150x150.webp)
Granny Horror Escape
![Tiger Simulator 3D](/cache/data/image/game/tiger-simulator-3d-m150x150.webp)
Tiger Simulator 3D
![Capybara Evolution: Clicker](/cache/data/image/capybara-evolution-clicker-1-m150x150.webp)
Capybara Evolution: Clicker
![Wizard Adventure](/cache/data/image/wizard-adventure-3-m150x150.webp)
Wizard Adventure
![Pizza Tower](/cache/data/image/game/pizza-tower-m150x150.webp)
Pizza Tower
![Bike Jump](/cache/data/image/bike-jump-1-m150x150.webp)
Bike Jump
![Stick Run](/cache/data/image/stick-run-1-m150x150.webp)
Stick Run
![Color Bump Dancer](/cache/data/image/color-bump-dancer-m150x150.webp)
Color Bump Dancer
![Run Sausage Run](/cache/data/image/game/run-sausage-run-m150x150.webp)
Run Sausage Run
![Merge Snake Battle](/cache/data/image/merge-snake-battle-m150x150.webp)
Merge Snake Battle