
NextDoor
NextDoor is a short, side-scrolling cinematic horror game inspired by Mimi’s Ghost Stories, the haunting manga by Junji Ito. Told through eerie pixel art and minimal dialogue, the game delivers a tightly focused narrative experience driven by atmosphere, tension, and psychological unease.
Interactive Storytelling & Exploration
Players follow the story of a young woman who can sense disturbances from another world. Strange noises, unsettling visions, and silent encounters suggest that something is deeply wrong in the room next door. As the story progresses, players are left to question whether her ability to communicate with spirits is a rare gift—or a terrifying curse.
Instead of fast-paced action, NextDoor emphasizes slow, deliberate exploration and narrative discovery. You move through confined spaces, observe subtle environmental details, and gradually piece together the story through carefully placed events and interactions.
The experience unfolds like a playable horror short film. Each moment is precisely paced to build suspense, allowing silence, sound design, and visual framing to carry the storytelling. While choices are limited, every step forward intensifies the sense of dread and curiosity.
Controls
- Arrow Keys / A, D – Move left and right
- Up / Interaction Key – Examine objects, open doors, trigger events
- Esc – Pause or exit the game
Defining Features
- Horror inspired by Junji Ito, blending unsettling themes with quiet psychological tension
- Cinematic pixel art that uses lighting and framing to evoke fear without relying on excess visuals
- Short, focused storytelling designed for players who appreciate meaningful horror experiences
- Atmospheric sound design that heightens suspense and emotional impact
- Narrative ambiguity that encourages players to interpret events in their own way
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